May 2013
42 posts
May 22nd
65 notes
My favorite Denny’s is Denny’s 6639. So many excellent memories.
May 22nd
1 note
4 tags
“I didn’t have to attend the reveal event to watch it; I streamed it on a...”
– Leigh Alexander in her opinion piece about the XBox One launch.
May 22nd
23 notes
leer aber sexy: rumirumirumirumi replied to your... →
caseyresci: rumirumirumirumi replied to your link: what do you think of avant-garde? specially with poems Im into the idea of a historical avant-garde, but I dont think you can really start that history in America until Gertrude Stein. I think in American poetry a certain vanguard spirit  is usually traced back to Whitman and Dickinson, in different ways but at the same moment....
May 22nd
9 notes
“So lets recap what’s been discussed so far: games, with the birth of the modern...”
– Jeremy Antley - Games, Truth and the Defense of the Private Jeremy wrote a really great response to my post last week about Andre Gorz, games as private gardens and cottages. I’m also really flattered because he said I’m really smart and that’s just swell.  (via dropouthangoutspaceout)
May 21st
8 notes
May 21st
1,285 notes
May 21st
6,010 notes
Discover Games: Survey Question: What makes you... →
discovergames: Just for my own curiosity (and perhaps to start a little conversation), I was wondering what makes you guys and gals buy a game. Is it name recognition (be it franchise, character or developer)? Is it genre (maybe you love 2D brawlers or RTSes)? Is it a particular art style (cel shading,… The first factor for me is almost always price: I feel so weird spending more than...
May 21st
32 notes
May 20th
66 notes
ugh, move on: rumirumirumirumi replied to your... →
adornoble: rumirumirumirumi replied to your post: You Can (Not) Advance BEAST MODE or You Can (Not) Redo BEAST MODE? I really like the redesign on Unit 02, but that movie is so fast-paced you dont really see it for very long in any particular image. It’s the same with all the Evangelions in the movie, though, and I think it’s important because it’s emphasizing speed and movement more...
May 20th
3 notes
@bdreid-gaming
First, I don’t know where you get this theme of “zero-sum thinking.” Would you be willing to elaborate on this? Because I don’t think people who work with twine are working a zero-sum game. The value that people take from twine games isn’t a value that comes at the expense of other experiences: learning someone else’s perspective, coming into contact with their...
May 19th
4 notes
it is not enough to say we can replace this...
porpentine: twine succeeded precisely because of its violence–because it was suited to guerilla warfare–a weapon for underdogs replicating, breeding, virulent–cheap pipebombs and tin can landmines
May 19th
24 notes
randomstuff134: sodamnrelatable: take a moment to realize you have never seen your face in person, just reflections and pictures some scientists agree that if you saw a clone of yourself, you wouldn’t recognise it as you, because our idea of what we look like is so different from what we actually look like The body of Phelps.
May 17th
447,412 notes
Nobody Makes Awesome Arcade Machines Anymore. But... →
Whether it’€™s a PC monitor or a smartphone display, indie game-makers tend to thrive on smaller screens. But when Josh DeBonis and Nik Mikros worked up the idea for their co-operative strategy/platformer hybrid Killer Queen, they went really big. So big they had to make their own unique stand-up machine for it. But, don€’t worry: you don’€™t need quarters. Watch the video and...
May 16th
1 note
May 15th
1,988 notes
satanic2chainz: gatsbywasacommiee: satanic2chainz: rumirumirumirumi: maka-baka: “I love Pokemon” “But only the first 151 because the rest are dumb” Scizor everyday, all the time. lol @ 4x weakness to fire doe how you going to make fun of the 4x weakness like that almost every dragon in the game gets one shotted by a snowball and they still fuck everything up. tyranitar has a...
May 15th
13,218 notes
maka-baka: “I love Pokemon” “But only the first 151 because the rest are dumb” Scizor everyday, all the time.
May 15th
13,218 notes
May 13th
1,105 notes
May 11th
202 notes
May 11th
244 notes
Video game morality play →
overthinkingvideogames: A quick Twine game about videogame morality.
May 10th
8 notes
May 10th
575 notes
May 8th
2,269 notes
May 8th
617 notes
Eileen Myles: Painted Clear, Painted Black from... →
May 7th
2 notes
GDC Vault - Free Indie Games: Curating the DIY... →
porpentine: a talk i did with terry cavanagh about cool games, queer creators, diy, curation, and fuck capitalism list of games and quotes used in talk Awesome, awesome, awesome.
May 7th
33 notes
Paradise Circus: taejira: one thing that makes me... →
ghostorballoons: saezutte: taejira: one thing that makes me sad about startrekverse is that alongside genuinely utopian things like “in the future there will be no poverty or hunger or crimes or illness” there is also “in the future there will be no religion” like what is this a john lennon song. i am sending you my least amused face it saddens me that apparently a utopian future involves...
May 6th
903 notes
May 6th
99 notes
2 tags
FlirtOff →
caramelzappa: Just a reminder that you can make games  that don’t fit into any genre. Just a reminder that you can use games to convey real-life feelings and events. Just a reminder that games can be anything. FlirtOff simulates awkward, drunken attempts at flirting. This game makes me feel dead inside. The cute pixel hipster graphics, the bubbly sounds, and the vapid conversation simulates...
May 5th
10 notes
May 5th
718 notes
labirdgeoiseed: it-dawned-on-me: labirdgeoiseed: this is my favorite goofy pun ever, I have told it at least five times I don’t care, fuck you okay ready as you all know, saint patrick walked barefoot as an act of contrition, which made his feet rugged and blistered. he ate an ascetic’s diet, which made him weak and additionally gave him bad breath. all of this made him a...
May 4th
2 notes
satanic2chainz replied to your post: top 5 (ish) books you’ve read so far in the Year Of Our Lord 2013  ahhhh. I didn’t know jenna finished her book. fuck I need to read it It’s really good. She did a reading of it at the Kelly Writer’s House you should check out on Penn Sound.
May 3rd
1 note
7 tags
labirdgeoiseed asked: top 5 (ish) books you've read so far in the Year Of Our Lord 2013
May 3rd
4 notes
May 3rd
96 notes
I'll take all your asks (videogames, poetry &c.)...
May 3rd
1 note
WILL YOU RUN AMOK WITH THE "NO-FUN GANG"???:... →
adornoble: ghostorballoons: Secret room of graduate students listing “cretin affects,” performing minute surgeries to no longer be able to do those affects, keynote speaker: “I, will only feel, the things, which a dumb clod does not feel” in this way Ba d Affects are defeated and smashed down, hurray, I am pushing a pram down a corridor, full of the aesthetic categories I choose to disdain,...
May 3rd
20 notes
3 tags
Discover Games: Game manuals are dead, and that is... →
lessie2d: One last time: conveying concepts/information that are central to experiencing your work through a different medium is bad, conveying those concepts/information through your work is good. Conveying extra content through a different medium is optional, conveying that extra content through your work is optimal! I appreciate your comments and completely disagree. Videogames already...
May 3rd
43 notes
Discover Games: Game manuals are dead, and that is... →
caramelzappa: rumirumirumirumi: guilelessmonk: Okay, so admittedly that title is a bit dramatic. And it isn’t inherently good that they are pretty much dead at this point rather it is more like a strong indication of something else that is really good is taking root, it is just that that really good thing happening causes game manuals to stop really mattering. For those of you that don’t...
May 2nd
43 notes
2 tags
Discover Games: Game manuals are dead, and that is... →
guilelessmonk: Okay, so admittedly that title is a bit dramatic. And it isn’t inherently good that they are pretty much dead at this point rather it is more like a strong indication of something else that is really good is taking root, it is just that that really good thing happening causes game manuals to stop really mattering. For those of you that don’t know game manuals used to be helpful....
May 2nd
43 notes
May 2nd
4 notes
StoryBundle's Video Game Bundle is a... →
bestsharkweekever: StoryBundle, a Humble Bundle-like site for books, launched its Video Game Bundle today, offering video game fans the chance to pay a price of their choosing for as many as 10 digital books and other… I just got all ten of these books! They all look really interesting! I’m totally getting in on these. I want to check out that Prince of Persia book. EDIT: Oh man, and...
May 2nd
23 notes
May 2nd
66,391 notes
4 tags
Discover Games: hiroshimishima: caramelzappa said:... →
caramelzappa: rumirumirumirumi: hiroshimishima: caramelzappa said: Good design integrates all the info that would be in the manual into the game. It a game feels like it needs a seperate manual, imo the designer has failed. You’re responding pretty much as i figured someone who doesn’t like… It’s a part of the designer’s work to figure out how necessary information is going to be...
May 1st
18 notes
April 2013
65 posts
Discover Games: hiroshimishima: caramelzappa said:... →
hiroshimishima: caramelzappa said: Good design integrates all the info that would be in the manual into the game. It a game feels like it needs a seperate manual, imo the designer has failed. You’re responding pretty much as i figured someone who doesn’t like… It’s a part of the designer’s work to figure out how necessary information is going to be conveyed to the...
Apr 30th
18 notes
Apr 30th
15 notes
Apr 28th
202 notes
bestsharkweekever: @Jon me too. I’m not sure if I’m always in agreement with his narrative/game mechanics divide in some of his earlier essays but I’m always interested in what he has to say. I may also not be reading them properly. Hah. I’ve been meaning to read Casual Revolution for a while here, and I should read that thing he wrote in First Person. He and Aarseth are people I need to read...
Apr 28th
2 notes
2 tags
Playing Neptune’s Pride II seemed like such a good idea at the time. But I’m being faced with a stomach-turning aversion to long-term space strategy competition. I can’t handle the pressure of being in charge of these little star people trying to remain a pacifist while also manufacturing deadly space weapons around the clock. I meet people on the street and they never realize...
Apr 28th
3 notes
How videogames value the "queer art of failure." →
overthinkingvideogames: Context: Judith “Jack” Halberstam [sic] wrote The Queer Art of Failure, a book about alternatives and what Halberstam calls “low theory.” This is an interview with Halberstam that cycles around the idea of failure and videogames. I wonder if you can point to the same method in relating to the programmed objects that have been created in a videogame. If you’ve created...
Apr 27th
12 notes
“After spending all day in school, our children are forced to begin a second...”
– Alfie Kohn, The Case Against Homework (via thislifeunforgiven) Shit I knew in school but was unable to articulate. (via catbountry) Shit I knew in school and of which I served as constant proof. I still wish I had work ethic though…
Apr 27th
10,406 notes